![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFUtlYBJNvoNpaQSyQ1Dnom6wJo5b7SbZ8T5lMazvACcXVRXrVvZ_1XjKCO4Q6BPousX0vWSocFGy4eRAmOuUY6KfUyMPYhvAA88QTEklDn2EJY3pawm69Gtf75bxJA570kqQD2G2OyG1p/s320/Phob+1.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEPMhj6cQ47eNZWbm1sGioCqgqVCJ0kCSQDIOhJbEh0zVMlTWOqjM5rYQrqR7IvnGw6FHsdKYf2vnvyo5V58vw9jcHBqswWHa9o3_RqC55X2RLhlUqMlr3UQQR0Htbwvss4QE2oNBeRHpq/s320/Phob+2.jpg)
More of just a fix up, Phobos was in need of better head/neck ratio. By raising her head up some it also improved the articulation as well. I Then gave her a darker color scheme to tone down the brighter colors and bring out the details of this figure's mold more.
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